So it's possible, but complex to implement. One of the challenges of this approach is that the simulator would need to modify the underlying vertex positions of the props being deformed, rather than the position and rotates that it currently does. It would be nice to see something like soft-body physics even for stills.įor stills, IMO, soft-body physics effects are far better off being done manually in something like ZBrush (and word is that GoZ integration is coming to Poser, which would make this a snap). OTOH, springy transmap hair seems it would need a magnet that is strongest at the edge and weakest at the centre, and I'm not even sure if such magnets can currently be created. Having given it some thought, a normal magnet which is strongest in the centre and falls-off toward its perimeter should be able to do the breast/belly jiggle that is so difficult to animate now. Magnets that "lazily" trail their parents' motions and slowly come to rest (while over/undershooting their rest point) would be most welcome. A magnet can be used to manually push-pull the mesh, but I want something to automate the inertial damping when animating transmap hair, antennae, soft-body parts. I'd like to be able to add springiness or jiggle to props and figures. It's not just the collison deformations that would be helpful. Paul, congratulations on the release of your new version of Poser Physics! For instance, a jello-filled cube falling on the floor would self-deform as it hits and bounces, compressing and deforming, then reasserting its shape over several cycles of self-decompression until it stops. It is the same as your current product, but when objects collide, they deform to a lesser or more degree based on rigitity controls you set for them. He asked me to elaborate on what I meant by that, so here goes: Without having to put his content in a messy documents folder.Quote - I asked face-off recently about soft body physics, is it possible in Poser, ever. Simply creating his own runtime folders with his own categories in there, So the OP can just eliminate that step and create a V4 and M4 folderĪfter creating the external runtime folder, copying in poser.exe, and then If so, how would that work, when it s the main application that loads the content?Įdit: All right I tried it without putting everything in a runtime subfolder, and it works. Or carrara either for that matter.Īre you trying to claim that some plugin or other would have a problem with it? Richard, excatly what tools are those? I have had not problem accessing my content I'm telling you how to have an organized external runtime that will let you actually find things! He owns Poser, so copying poser.exe over to the external runtime is better Why would he want to select daz studio as the target application, when he's asking You also don't need, and may not want, a folder called Runtimes beyond the ones the installers would create - there have been a few tools over the years that have been confused by more than one folder called Runtime in the path. app for Mac) - just select DAZ Studio as the target application, if you even use the installers. You don't need to copy the poser.exe (or. In Daz's documents, and you can make categories for all of your other contentĪnd daz can access your content in this folder too. Now you have an external runtime, you don't have to search for your stuff somewhere Go back into poser and add each runtime: victoria 4 and michael 4 individually. Copy victoria 4 and all her characterĪccessories like morphs++ and etc. Then inside "all external runtimes" create one folder - and call it runtime. You only need the one file - don't install poser there. Is copy any version of poser.exe into that folder. Give it a name like "all external runtimes" or something similar. Set up an external runtime and avoid searching through any public documents for content. You can install to your Poser Pro 2012 Content, which will be in your own or the Public Documents folder in a folder named Smith Micro by default, or you can create a new folder for the figures, install to that and use the folder with a + at top right of Poser's library panel to add that folder as an external library.
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